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PLASTIKMAN LIVE SHOW HINTS AT NEW WAYS OF PERFORMING MUSIC AND VISUALS


Richie is using Ableton Live and his new CTRL controller as the front-end to Derivative's TouchMixer, which is generating live visuals for over 25 Plastikman songs. Playing a music loop in Ableton also automatically triggers and syncs a visual element in TouchMixer, while volume faders and other sliders affect details of the visual elements, like brightness or size. This setup enables Richie to experiment with visual combinations, which as a side effect, induces unique sonic combinations.

The first live performance of Plastikman material since 1995 took place on June 4, 2004 in Montreal, Canada as part of the Mutek festival.

As Plastikman, Richie Hawtin manipulates and controls multiple tracks of digital and analog audio, real time generation of a High Definition (HD) visual system, drum machines, synthesizers, effects and lights. This combination of technological advances is altering the course of how electronic music can be performed live.

Hawtin has re-sampled and re-arranged all of the Plastikman material dating back to the first Plastikman release, Sheet One (Plus 8/Novamute) from 1993. The entire catalogue is reworked, using a combination of classic machines and new software to meld old and new material into unique improvised mixes. Working in the studio, Hawtin has experimented with combinations of classic Plastikman material from Musik (Plus 8/Novamute), Consumed (Minus/Novamute), along with the new material from Closer (Minus/Novamute/Paperbag).

PLASTIKMAN GEAR

Hawtin designed and built a custom MIDI controller incorporating the features and power of 5 MIDI devices into one. This unit, the CTRL LIVE, gives him full real-time control over 128 parameters of audio, video, lighting, and effects simultaneously.

Richie's gear includes a Mac running Ableton audio, a custom-built 3D graphics and video PCs running TouchMixer from Derivative, multiple drum machines, analog and digital synthesizers and a host of analog and digital effects units. Hawtin mixes all audio using two Allen & Heath 14x4x2 Mix Wizards.

Ableton Live
CTRL LIVE
TouchDesigner

TOUCH VISUALS INTERLOCKED WITH ABELTON LIVE AUDIO

In this Touch project, Richie Hawtin's rackmount PC runs Derivative's TouchMixer visual synthesizer and a custom-developed Touch synth containing 26 songs of Plastikman visuals, all driven by Ableton Live.
Ableton serves as a powerful MIDI input device for TouchMixer that is the same interface Richie uses for performing live electronic music.

Ableton Live's interface looks like a spreadsheet, where each cell can contain a sound loop of any length, and each column is one sound channel. With 16 columns, Rich can mix 16 loops simultaneously by clicking on different cells on the Ableton spreadsheet or activating the loops via his CTRL control panel.

Any cell (sound loop) in Ableton Live will send messages to Touch via MIDI indicating that the loop has started playing, is repeating or has ended, so Touch can generate a visual effect for any loop. The messages to Touch will start playing video loops, synthetic animations, or apply effects to other visuals that are up on screen. In this way, Ableton is used to select and mix visual effects that are rhythm-based and synced to the Plastikman shows.

BARNABY MARSHALL QUIZZES DERIVATIVE FOUNDER, GREG HERMANOVIC

When did the light bulb go on that this is radically different? Three days before Mutek, while we were at Richie's studio in Windsor, we had, for the first time, Rich's new CRTL MIDI controller hooked up to Ableton Live, and Live sending loop data to TouchMixer via MIDI. Rich clicked on some of the loops for Slow Poke and we saw what it looked like on screen. Then Rich started playing with the audio sliders to see what visual effect it had.

That's when it started to get mad. Rich's face lit up, as did everyone else's. Next thing we knew he was bringing in sound elements from unrelated songs, perfectly in sync, just to see what their visuals looked like together. Then Rich realized that the visual compositions were guiding his musical compositions.

That reminded me why I had been developing these software tools for 30 years. Once we got to Mutek performance time, I saw what a genius Richie is, as he performed some visuals with the same minimal aesthetic reflected in his music, egging the crowd on, bit by bit. He's a great live performer who understands his audience and patiently delivers.

It's like Richie has reverse-engineered a video game and is toying with its de-structured parts - particles, forces, camera moves, colors, shapes, movement.

This isn't music with video tacked onto it. It's not just video segments triggered by sections of songs. It's not even VJing and video jamming as we have come to know it. It is a new way of composing visuals and of composing audio.

The music waveform isn't driving the visuals? No, not in the way you normally think, where visualizers like Winamp use low-mid-high frequency bands of the music to generate envelopes that cause visual effects. That stuff generally makes me puke. We don't use the audio signal - it doesn't have enough useful information. We use MIDI clock and information about the loops that are playing and add our own interpretation on top.

So how are Richie's visuals tied in with his music? Each audio loop can have a visual element tied to it, coming on when the audio loop comes on, synced to the same MIDI clock, and affected by the loop's volume level slider or other effects sliders.

When developing a song's visual, we would take one of Richie's audio loops and play it over and over with its corresponding visual element or effect, looping in sync. We then would have a keyframe editor on-screen in Touch to adjust the curves that drive the effect. For example, if it's the radius of a circle that's being affected by a loop with an emphasis on the third beat, then you may make the curve low at the start of a loop, rise quickly just before the third beat, and and then drop off toward the end.

Then we may attach the loop's volume slider to some other aspect of the loop's visual element, like make more stuff happen when the slider is moved up. After that, we would randomize the visual a bit so it's never exactly the same each time the loop plays. We watch it with other sound/visual loops for that Plastikman song, and adjust each element further while all the loops play.

Then we would get some feedback from Rich where he would play it his way, with effects and his CTRL MIDI interface. He makes some comments and we take it from there. A nice thing with Ableton Live with TouchMixer is that when Rich shortens, extends, aborts, re-triggers or time warps a sound loop while performing in Live, it keeps the visual element in TouchMixer in lock-step.

These songs develop interactively, and each has its own unknown evolution. Most of the artistic vision is Rich's, with suggestions and prototypes coming from other artists on the team.

How is working with Richie and techno compared to the visuals you did for the last two Rush tours? There are many differences and each of the artists pushes Touch further ahead in their own way. Fortunately, what benefits one secretly benefits the other.

Richie is a one-man show, generating his entire show's sounds from one rig of Ableton Live, Mixer, CTRL MIDI controller, PCs running Touch and even lighting with strobes. Touch is controlling more than a dozen stage lights in a synchronized fashion via MIDI-DMX. Richie is able to sequence the physical lights in a syncopated pattern, matching key moments in the visuals.

With Rich we get a lot more involved in the music - his shows are more improvised and we need to be able to handle transitions between unknown combinations of songs, and even elements from other songs that Rich pulls just to see what they look like together, or hear what they sound like together. So we break his Plastikman set down to the raw sound loops, animating something visual to each loop that looks good and makes visual sense with the other loops of a song. So there is a lot of back-and-forth in the music studio.

The Rush songs are a lot more precise and have rather unusual time signatures and speed changes, with no MIDI clock to follow, so we need to sync exactly to cues in the songs. We build structures where the VJ improvises within the precise song structure. With a rock show like Rush, we are working a lot with the lighting director, who is operating the lighting board through the entire show. During rehearsals we spend plenty of time matching the stage lighting colors and movement with our big LED screen colors and movement to the moods and peaks of Rush's songs.

In a way, there is a crossover in Derivative's style. Fortunately, Rush's Geddy Lee is drawn toward more abstract visual art, so he encourages us to set a basic loose visual theme for a song, and make variations that play with levels, color, long camera moves, scale, inversions and speeds during the song. The band is pretty overwhelming already - we set out to reinforce the underlying feelings of the band's songs.

How has your Touch product been affected by the Plastikman project? The MIDI syncing is tight, video streaming from disk handles more layers. Most important, this project is a project of large scale. Normally we have one Touch synth per song, and being realtime, that can tax a computer on its own.

But in the Plastikman set there are 26 songs of visuals that need to be played in any order, with non-linear transitions between songs. It went further - the way we designed it, any element from any song can be played with any elements of any other songs. It's like having a video suite with over a hundred channels of video and effects at your disposal in parallel. We then optimized Touch so it could play as many elements simultaneously as possible.

How are you hooked in with Ableton and what is their contribution? Ableton altered Live 3 to output MIDI clock and loop start/stop/repeat events signals as we required, which will appear in a future version after Live 4. We're working with Ableton further to make authoring with Live and Touch seamless.

When can we get our hands on this new Touch technology? New features we develop in production get into the hands of our TouchDesigner users as quickly as possible. Being a software company, our Touch customers are who we are ultimately serving. Actually, Richie's whole show is performed in Touch 017, which we released in August, two months after his Mutek show. The Plastikman framework isn't turnkey in Touch 017, so you have to roll your own synth. Over the next few months we will release pre-built, streamlined pieces of it.

What are your future plans with Plastikman? More shows, more collaboration, more innovation.

IMAGE COLLABORATORS

Touch synthesizes real-time generative High Definition (HD) quality moving images. The material has been developed in collaboration with an international team of video artists, designers and animators. Ali Mahmut Demirel, who directed the video for Plastikman’s “Disconnect” single, based in Ankara, Turkey shot hours of new material to be used in Touch.

Kevin Mchugh was producer of the show. Dave Robert (seed()) snuck away from Side Effects to bring his feature film production discipline to help assemble the 26-song framework of visuals. Crush Inc, based in Toronto, designed some visuals. Honest, based in New York City developed morphing graphics, video images and more. Jeffers Egan developed real-time video environments and moving images.

DERIVATIVE VISUAL SOFTWARE

Some of the most advanced performance-software developers have created breakthrough features in their products for the Plastikman show. Toronto-based Derivative (www.derivativeinc.com) has custom-designed a real-time animation and video sequencing environment for the Plastikman performance. Using their Touch software, Derivative has programmed a MIDI interface to lock the visual effects to Ableton Live and the CTRL LIVE control surface, and crafted a system where visual elements to 26 songs can be mixed in any combination.

For an interview with Richie and more pics, click on the word LIVE at www.plastikman.com.
Prior press release here.

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